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Danilo Muniz
Danilo Muniz
3D freelancer open for commissions
Rio de Janeiro, Brazil

Summary

Born and raised in Rio de Janeiro.
I attended the University of Fine Arts, where I developed as a visual artist and both traditional and digital sculptor.
With years of experience in various digital sculpture projects, I have developed proficiency in Zbrush, Blender, Maya, Marvelous Designer, Photoshop, Illustrator, Substance Painter and Designer, Marmoset Toolbag, and Keyshot.

Skills

Concept Art3D ModelingCharacter ModelingCharacter DesignCharacter AnimationCreature DesignTraditional Art

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush